Oakferry Games Inc. does not collect, store, sell, share, or transmit personal data from anyone who plays Driftspell. Google’s ad software does collect some data, for Google; see Who is responsible for your data below. This page is the game-specific policy; the studio-wide policy is at oakferry.com/privacy.
01What the game collects
Nothing personal. Driftspell has no account, no login, and no analytics or crash reporting of its own — no telemetry, no event logging, on-device or otherwise.
Driftspell is a web build running inside a native iOS shell, so it saves your progress with the browser’s local storage rather than in a cloud account. Your daily streak, the date you last played, today’s finished result, a snapshot of an unfinished daily puzzle and your settings are written to local storage on your own device. Nothing in there identifies you. Apart from the scores you send to Game Center if you use it (see “Game Center leaderboards” below), none of it is sent anywhere, and no server of ours ever receives it. Deleting the app removes them from your iPhone, and because there is no account behind them we cannot restore them. Restoring a device from an iCloud backup that included the app brings them back; reinstalling from the App Store does not. The app also cleans up its own leftovers: snapshots from previous days are discarded the next time you open it.
02Rewarded video ads
The archive holds every past daily puzzle. Tapping one you have not already unlocked asks whether to watch a short rewarded video ad, served by Google AdMob. Tap Watch to go ahead, or Cancel, and nothing is requested. Watching the ad to the end unlocks that puzzle for good, and closing it early leaves it locked so you can try again any time. If an ad can’t be shown for any reason (none available, no connection, or you declined ad consent), the puzzle unlocks anyway, and Driftspell tells you so. If something else is on screen when you tap Watch, Driftspell asks you to try again in a moment and the puzzle stays locked. If the ad takes too long (a minute or two), the puzzle unlocks anyway, and Driftspell says the ad took too long. There are no banner ads and no interstitial ads anywhere in Driftspell, the daily puzzle never shows an ad, and nothing shows up on its own. Watching or skipping an ad never touches your streak, your other results, or any other puzzle’s lock state.
To show an ad, AdMob needs to load one, which means your device talks to Google’s ad servers. Google’s SDK may collect data such as a device identifier, your approximate IP-based location, how you interact with the ad, and diagnostic data such as crashes and app performance. This data goes to Google, not to Oakferry — Driftspell has no ad server of its own and never sees it. Google’s own practices are governed by Google’s Privacy Policy and, in the EEA, UK, and Switzerland, its EU User Consent Policy.
03App Tracking Transparency
Before the first ad, your iPhone asks whether Driftspell may track you. Here, “tracking” means Google linking what it learns in this app with what it learns in other companies’ apps and websites, to choose ads. If you choose Allow, Google can read your iPhone’s advertising ID, a random code iOS gives your device. If you choose Ask App Not to Track, iOS gives Google a code of zeros instead. Either way the ad plays and the puzzle unlocks.
Apple requires the question because Google’s ad software counts the advertising ID as data it uses for tracking. iOS asks once per install, and only after ad consent allows ads. On a device with tracking restricted, for example by Screen Time, the question does not appear and Google gets the code of zeros. Driftspell never changes what it does based on your answer.
04Consent
Where the law requires it (the EEA, UK, and Switzerland), Google’s consent form appears the first time you tap Watch or Ad privacy options, before the first ad can load, and not again once you have answered. Google’s consent form lets you set how Google may use your data for ads, such as whether the ads are personalized. If your choices mean no ad can be shown, the puzzle unlocks anyway, and Driftspell tells you so. You can change your answer at any time: open the archive and tap Ad privacy options. When there is nothing to change, the app says so.
05What we collect
| Data | Collected | Where it lives |
|---|---|---|
| Game progress and settings | Yes | On your device; if you use Game Center, your daily and all-time scores also go to Apple’s Game Center |
| Contact info (name, email, phone) | No | — |
| Location (device location services) | No — Driftspell never asks for location permission | — |
| Contacts | No | — |
| Photos, camera, microphone | No | — |
| Advertising identifiers | Yes, if you choose Allow; otherwise iOS gives Google a code of zeros | Sent to Google; see “App Tracking Transparency” above |
| Ad interaction data (from Google’s SDK, when it sets up ads and when you watch an ad) | Yes | Sent to Google; see “Rewarded video ads” above |
| Approximate location (from Google’s SDK, when it sets up ads and when you watch an ad) | Yes | Sent to Google; see “Rewarded video ads” above |
| Diagnostics and crash reports (from Google’s SDK, when it sets up ads and when you watch an ad) | Yes | Sent to Google; see “Rewarded video ads” above |
06Who is responsible for your data
Oakferry Games Inc., incorporated in Canada, is the data controller for the little it receives: the email address and message you send to support@oakferry.com. We never receive the data Google’s ad software collects in Driftspell, because it goes to Google.
Google is responsible for its own processing of that ad data. Google’s ads controller terms say that Google and its customer are each an independent controller of the personal data the terms cover, each deciding its own purposes and means and complying with the obligations that apply to it. Google’s ads services page lists AdMob as eligible to be in scope of those terms. Google’s own policies apply to its processing, including Google’s Privacy Policy.
In the EEA, UK, and Switzerland, Google’s consent form asks for your consent where the law requires it (see “Consent” above). Google says it respects the purposes described in the consent you give an app, and that you change or withdraw that consent in the app.
Oakferry keeps a support email only as long as it needs to answer you. Google’s retention page, “How Google retains data we collect”, describes how long Google keeps different kinds of data. For example, it says: “we anonymize advertising data in server logs by removing part of the IP address after 9 months and cookie information after 18 months.” How Google uses information from apps that use its services is in “How Google uses information from sites or apps that use our services”. We checked these Google pages on October 3, 2026.
You have the right to access, correction, deletion, restriction, portability, and objection. Against Oakferry, email support@oakferry.com. Against Google, use the tools described in Google’s Privacy Policy. You also have the right to complain to a data protection authority, such as your national authority.
07Game Center leaderboards
If you sign in to Game Center, your daily score and your all-time total are submitted to Apple so you can compare with other players. This uses the Apple ID you already have; the game has no account or login of its own.
Apple handles all of it under Apple’s privacy policy. Driftspell has no server, and we never receive, see or store your Game Center identity, your alias or your scores. Decline the sign-in and nothing else about the game changes. The Leaderboard button on the result screen shows only while you are signed in to Game Center. If you finish a puzzle while offline or signed out, the score waits on your device and is sent later. What never leaves the device, whatever you do in the archive, is your own archive data: no unlock, result or streak is ever uploaded anywhere, by us or by Google.
08Purchases
Driftspell is free and contains no in-app purchases and no subscriptions. Watching a rewarded ad costs nothing — there is no way to pay to skip one or to buy an unlock instead. Because nothing in the app is for sale, no payment or billing information is ever collected, seen or stored. If a paid feature is ever added, this policy will be updated in the same release that introduces it, and the App Store privacy answers will change with it.
09Permissions
Driftspell requests no device permissions beyond the App Tracking Transparency question described above. It does not ask for the camera, the microphone, your location, your contacts, or permission to send notifications.
10Network access
The game and its dictionary of more than 74,000 words are still fully offline. The daily puzzle, the archive, the sample and word checking all work exactly the same in airplane mode — the dictionary, the game logic and the interface are bundled in the download, so there is nothing to fetch for any of that. The bundled page is locked down with a Content-Security-Policy that only allows resources from the app itself.
At launch, Driftspell shows no consent form or tracking prompt and makes no ad request. The first time you tap Watch, or open Ad privacy options, after opening the app, Driftspell sets ads up: it checks ad consent, may ask the App Tracking Transparency question above, then starts Google’s ad SDK and loads a rewarded ad. None of that touches the daily puzzle, which is playable in airplane mode throughout. Separately, when the app starts, Google’s ad software (part of the app) runs a network-reachability check on the name www.google.com; it makes no ad request, but like any network check it can reveal your IP address.
One request does not wait for a choice from you. When the end screen for a finished daily shows, Driftspell asks Apple’s public App Store lookup (itunes.apple.com/lookup), once per launch, whether SumWord and Anvil Word are released yet, so its Next up card links to a game only once the game’s App Store page exists. Each request names only that game’s App Store number and carries nothing about you beyond what any web request carries, such as your IP address: no advertising identifier, no cookies, no account. Driftspell keeps the answer for that launch only, and a slow or failed lookup just hides the card.
Two more features reach outside the app. Sharing your result, only when you choose it, hands it to the iOS share sheet, or copies it to your clipboard if sharing is unavailable. And Driftspell signs in to Game Center when it opens and when you return to it; your scores go to Apple only if you use Game Center, as described above.
11Children
Driftspell is rated 4+. We ask AdMob to serve only ads rated for a general audience (G). Driftspell itself collects no personal data from anyone, including children. Oakferry receives only the email you send to support@oakferry.com; see “Who is responsible for your data” above. Google’s ad SDK may collect the data described above under App Tracking Transparency and Rewarded video ads; that data goes to Google, not to Oakferry.
12If you email us
When you write to us for support we necessarily receive your email address and whatever you put in the message. We use it only to reply, and keep correspondence no longer than we need to resolve the matter. We never add anyone to a mailing list and never pass correspondence to a third party.
13Your rights
Your rights, and how to use them against Oakferry and against Google, are listed in “Who is responsible for your data” above.
14Changes to this policy
If the game ever changes what it does — for example by adding a feature that genuinely requires data — we will update this page and change the effective date above before that version ships. We will not begin collecting data quietly under an old policy.
15Contact
Questions about privacy, or about anything else, reach a person directly.
- Company
- Oakferry Games Inc., incorporated in Canada
- Support
- support@oakferry.com
- Privacy
- support@oakferry.com
- Response
- Within two business days